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Article Index
The Rise and Fall of CCNGTA
The Glory Days
The Gangs of CCNGTA
Circling the Drain
Why so serious LSPD?
The Gift of Embitterment
The WTFMan Debacle
The Return of CCNGTA
Derailed Mindset of the Long Time Player
The Splinter Servers
The End
Epilogue
All Pages
The Gift of Embitterment
There’s no doubt in my mind we had the best staff of any SAMP server. This was achieved in a couple of different ways. None of them were allowed to be players. As a matter of fact in the beginning I tried to grab people who had very little or no experience as a player. The standards the staff were held to were nothing short of exceptional and selfless, however it was nearly impossible to tell how someone would fair unless we actually put them in the role. Bringing on a new administrator was done in a pseudo-democratic fashion. I consulted the preset staff and then decided based on their input. The same debate always ensued after proposing a new staff member.

The players we chose were always great assets to the player community and we always had to ask ourselves if we were ready to take that away from our players. A model player in the community can be far more valuable to everyone then an administrator, especially if that player does not have the talent for staffing. When we looked for staff members we watched for some key characteristics. We looked for a player who was not overly impassioned regarding a certain subject. The role of our staff was to be subtle and let the players decide what’s popular, right, and wrong. We needed someone active in game but not to the point where they were consumed, having an actual life outside of the game let us know that if it came down to it you could keep it in perspective.

Hefty player ties complicated matters because once they joined staff there would be a severance between them and the community to fill the obligations of staff properly. They’ll need to assist everyone, regardless of whom they are, and developing a heavy biased is detrimental. Finally, from a personality standpoint, they need to be as tough as nails. They will be abused by the players, they’re efforts will be disrespected by the community, they will fall under the watchful eye of myself, and worse yet their every action and word will be scrutinized by the players.

Choosing the best players for staff is like gambling your best assets. You’re going all in or nothing. You either add a valuable asset to the team or you make an enemy for life. Since there was so few of us and so many of you we were vastly outnumbered. We always needed to stand together, whether we agree or not and as it would seem there is only a handful of people that really understood that. Its unfortunate the route a few of our ranks have taken and the players we’ve lost because of a failed transition to staff. It can be difficult not to find yourself wrapped up in the social drama and negativity from some of the more vocal players.

Taking criticisms under stress and not airing your grievances in private with the source of your issue require a strong personality. I tell new staff members before they start that it’s not an easy job and I consider it a favor to me by joining our ranks. I cannot offer any compensation accept for gratitude because I receive nothing myself and have nothing to pass along. I expect you to be a leader and handle your tasks in the best interest of the players. You will make mistakes and you must learn from them, once you cannot do that you will be given a courteous goodbye and thank you. I will support you completely and I expect the same in return, so please do your best to not make any stupid decisions and I will do likewise. Finally, if you stop having fun then step away, you’ll do none of us any good by being miserable. Keep things in perspective, this is your hobby, what you do for fun. Not everyone listened, and not everyone made it.



Comments  

 
+1 #1 shawty_p 2010-02-26 11:37
One of the best articles I read recently...Good job...
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0 #2 TNT 2010-02-27 01:01
Read this on the original CCN site.

Our little microcosm was amazingly unique. I doubt it'll ever be reciprocated.

Memories for sure.
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0 #3 Tyler_Sons 2010-02-27 16:27
To much pictures that brought back memeries of the glory days :( sadly it went down. Good Luck with the community.
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0 #4 Citizen Alpha 2010-03-01 07:53
No shit? Hah! Well if you followed Beer's path then you would of been a top tier administrator.

Hah, maybe its a blessing you didn't.
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0 #5 Noodles 2010-03-01 22:44
Goodtimes for sure...
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+2 #6 duCe 2010-03-05 09:21
Think I have probably read that three times now, since the first time it came up... I just don't think it ever gets old. Still, this is the only game I talk to people about 'til this day. Anytime I explain the dynamics to them, they all wish they were there to see it. Next time, perhaps.
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0 #7 shawty_p 2010-03-07 12:33
Exactly duCe... it's the group of people that played this server that made it special too...No other server had that,so no other server was fun like this one...Bah,I am talking to Tilo now,n he's like,hah,can u believe we met in a bar in a video game..rofl...shi great times
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0 #8 Citizen Alpha 2010-03-07 15:20
Hahah, this server actually spawned two real life relationships as well.
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0 #9 shawty_p 2010-03-07 18:04
I havent met tilo irl,but im on msn with him and many others that i met on the server,knowing tilo I met his friend which is getting me some jobs to design all kinds of stuff etc. looptroop is calling me and gyle to go to romania this summer...it's funny,but it's cool...
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